Whilst always being busy keeps things entertaining, as the levels pass by they do start to become repetitive. Always having to do something means you are always thinking and never feel bored. The ray gun and cowbell, along with the clicking of the cogs, mean that you are never just sitting back and watching what’s going on, which makes a refreshing change. A cowbell can be used to get your cows to run faster back to the safety of the field. The ray gun can also supercharge towers to make them work even faster, but after a short while of working fast they will be burnt out and not able to fire for a few seconds. If a scientist creates a shield the ray gun can destroy it, and it can also be used to do very minor amounts of damage to Martians. Click on a spy Martian and its disguise will fly off, making it venerable to towers. The ray gun, when selected, will replace your mouse cursor and left clicking will fire it. To destroy these things you need to use the ray gun, a device handed to you within the first few levels of the game. Spy Martians will fool your towers into not attacking them unless you remove their disguises and scientist Martians will create shields around others that need to be destroyed. Some will be quick but have low health whereas other will be the opposite. There are many different Martians and they all have unique traits. If you see a group of quick Martians you know to bring along some fridges, where as heavily armored Martians will require a lot of fire power to bring them down. Fortunately, before each level you can peek into the alien ship and see what types of Martians will be thrown at you. Take the wrong towers and you can guarantee the Martians will run away with your cows. You have to choose which towers to take into battle before each level, and selecting the right group is just as important as the strategic placing. In the early stages of each level it is vital that you build up a good cog farm, otherwise you won’t be able to build enough towers later. Cogs will periodically appear on the towers and it’s down to you to click them in order to gain the resource. Much like in Plants Vs Zombies, one tower type produces cogs, which are the resource required to build more towers. There are also a few items you can place on the Martians’ path such as landmines or cow bombs that deal a lot of damage to nearby units. Towers range from standard constructs that shoot at individual Martians, to fridges that slow them down and BBQ-style towers that spew hot coals towards groups of invaders. Being a tower defense game, these Martians have to follow a predetermined path through the fields to reach the cows your job is to line the path with towers that will destroy them. Set on a farm full of cows, Beware Planet Earth! sees you repelling the incoming Martians whose sole mission is to steal your precious bovines and return them to their ship via crop circles.
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